The world is still in a state of perpetual winter, and the last city of humanity, New London, is struggling to survive. Imagine putting the cats needs above your people just so you can be an evil bond villain tpye.The sequel to Frostpunk, called "Frostpunk: Aftermath," takes place 20 years after the events of the original game. Cats would sorta be great since they'd be high cost to keep around for little benefit other than making people happy and being a sign to others that your city has gotta be top shit. Dogs could help with sledding, keeping people protected and searching for things/people. Sheep could provide more options for warm clothes and making better material to use in building. Or cats since cats are famous for being worshipped throughout history. Maybe even do more with a class system, like giving certain people nicer stuff and being able to build better areas for them to live.Ĭattle and snow dogs would be brilliant. I also like to imagine you could cancel Christmas or make it so only the kids have to work in the mines while everyone else parties. Maybe add something similar to laws called "culture and traditions" so you can bring people a little happiness, bring unity but also use it as another way to control the population with fasts. More events other than storms, like perhaps wars with other cities or attacks from animals, fires. More options for play styles and how that changes the people. Like being able able to build more unique city's, different goals like the seed arcs.
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